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"Oleguer Vilella" <ole### [at] infonegociocom> wrote in message
news:4112883e@news.povray.org...
Hi Oleguer. Well, it's simple really. :) Or can be, anyway, if you only want
a simple arrow. For example:
union {
cone {0,1,y,0}
cylinder {-y,0,0.5}
pigment {rgb 1}
scale <1,2,1> // size change, longer
rotate <0,0,90> // point in another direction (left)
}
Hint: you might want the point tip to be at <0,0,0> so when moving it around
it will be easier to place pointing exactly to a particular spot. Or... with
the other end at <0,0,0>. Either way can be accomplished by adding a
translate -y or +y before scale.
So, there's one way to do it.
Bob H.
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